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I have noticed that when hotfixing a struct you dont need to actually have the entire struct, any parts of the struct unspecified will be untouched by the hotfix
I use this with bpds to skip over setting the VariableData while editing the rest of a specific entry in the BehaviorSequences (due to it causing crashes sometimes when editing the whole VariableData), but sometimes i have hotfixes to target specific parts of the VariableData and openblcmm thinks the VariableData hotfix overrides part of the one setting the BehaviorSequences
I have included a file with an example of the hotfixes im doing for my custom bpds as an example of what openblcmm thinks is overriding, im not totally sure how fixable this is but it would be nice to not have all these incorrect override warnings
I have noticed that when hotfixing a struct you dont need to actually have the entire struct, any parts of the struct unspecified will be untouched by the hotfix
I use this with bpds to skip over setting the
VariableData
while editing the rest of a specific entry in theBehaviorSequences
(due to it causing crashes sometimes when editing the wholeVariableData
), but sometimes i have hotfixes to target specific parts of theVariableData
and openblcmm thinks theVariableData
hotfix overrides part of the one setting theBehaviorSequences
I have included a file with an example of the hotfixes im doing for my custom bpds as an example of what openblcmm thinks is overriding, im not totally sure how fixable this is but it would be nice to not have all these incorrect override warnings
GD_GrenadeMods.Projectiles.Grenade_Standard.BehaviorProviderDefinition_0[2].txt
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