You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I'm trying to fix the reskins for a bunch of old mods I had, but it's hard to tell whether a remastered version exists since they're not in the object explorer. Is it possible to add a datapack for the objects added by the UHD texture pack?
The text was updated successfully, but these errors were encountered:
Ah, yeah, that's probably a good idea. I'll have to figure out a reasonable way to collect all that. I've got a few other datapack-related improvements I was hoping to make for the next "major" version so I'll tentatively try to get this in there at the same time (though no promises). Thanks for submitting!
(I suppose a note for myself is that what I'd probably need to do is essentially do two data-collection passes: the first would be just as usual, and then we'd do a complete second run of getalls with UHD active. Then during the object-comparison step (to generate the list of things to actually dump), we'd have to take into account the original dump set and use those to prune as well. Might be a bit futzy, but I assume it would work out pretty well...)
I'm trying to fix the reskins for a bunch of old mods I had, but it's hard to tell whether a remastered version exists since they're not in the object explorer. Is it possible to add a datapack for the objects added by the UHD texture pack?
The text was updated successfully, but these errors were encountered: