diff --git a/Directory.Build.props b/Directory.Build.props index ee6a64c..1a6ea3f 100644 --- a/Directory.Build.props +++ b/Directory.Build.props @@ -20,7 +20,7 @@ en enable enable - 6.0.2 + 6.0.3 diff --git a/README.md b/README.md index 66fe74b..71baa3b 100644 --- a/README.md +++ b/README.md @@ -4,7 +4,7 @@ A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Projects. [![build-and-test](https://github.com/AristurtleDev/monogame-aseprite/actions/workflows/main.yml/badge.svg)](https://github.com/AristurtleDev/monogame-aseprite/actions/workflows/main.yml) -[![NuGet 6.0.2](https://img.shields.io/nuget/v/MonoGame.Aseprite?color=blue&style=flat-square)](https://www.nuget.org/packages/MonoGame.Aseprite/6.0.2) +[![NuGet 6.0.3](https://img.shields.io/nuget/v/MonoGame.Aseprite?color=blue&style=flat-square)](https://www.nuget.org/packages/MonoGame.Aseprite/6.0.3) [![License: MIT](https://img.shields.io/badge/📃%20license-MIT-blue?style=flat)](LICENSE) [![Twitter](https://img.shields.io/badge/%20-Share%20On%20Twitter-555?style=flat&logo=twitter)](https://twitter.com/intent/tweet?text=MonoGame.Aseprite%20by%20%40aristurtledev%0A%0AA%20cross-platform%20C%23%20library%20that%20adds%20support%20for%20Aseprite%20files%20in%20MonoGame%20projects.%20https%3A%2F%2Fgithub.com%2FAristurtleDev%2Fmonogame-aseprite%0A%0A%23monogame%20%23aseprite%20%23dotnet%20%23csharp%20%23oss%0A) @@ -29,7 +29,7 @@ A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Pro # Installation Install via NuGet ``` -dotnet add package MonoGame.Aseprite --version 6.0.2 +dotnet add package MonoGame.Aseprite --version 6.0.3 ``` # Usage diff --git a/source/Directory.Build.props b/source/Directory.Build.props index 24288df..6e2cc1a 100644 --- a/source/Directory.Build.props +++ b/source/Directory.Build.props @@ -20,7 +20,7 @@ https://github.com/AristurtleDev/monogame-aseprite nuget-icon.png README.md - Updates internal version of AsepriteDotNet to 1.7.3 to resolve critical bug when processing. + Updates internal version of AsepriteDotNet to 1.7.4 to resolve critical bug when processing. MonoGame;Aseprite;import;processes;read;write;sprite;animation;tileset;tilemap;spritesheet;pipeline;mgcb git main