Commit cd33df6
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Add compatibility with FNA (#106)
* Rectangles in FNA don't support initialization with two vectors. TextureAtlas.cs changed to use the Rectangle constructor with four parameters.
* added MonoGame.Aseprite.FNA.csproj, which presumably would be the least surprising way of adding Monogame.Aseprite to a FNA project
* removed from FNA project file item groups and property groups related to NuGet package stuff1 parent fb66ecc commit cd33df6
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