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Unity Ads SDK crashes with the iOS versions 15 and 16 while launching the app #352
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@jesphinpt Can you please share what XCode version you are using and the deployment target version you have set? Please make sure that your deployment target in Xcode matches the version of the Network framework APIs you are using. |
I am using the Xcode version 15.4. I have the minimum deployment target as 11.0 for my apps. |
Can you bump your project's minimum deployment? This will ensure that your app can utilize the latest APIs without encountering missing symbol errors. |
Are you referring to update the minimum deployment version to 17 or 14? |
Could you update minimum deployment version to 14? |
But my crash is from 15 and 16 versions. Will check and update. |
Any workaround without updating the deployment target |
@jesphinpt - as of UnityAds adapter 4.11.3.0, the minimun iOS deployment is 12. You can find this information in our change logs, here: https://github.com/AppLovin/AppLovin-MAX-SDK-iOS/blob/master/UnityAds/CHANGELOG.md#41130 |
MAX SDK Version
12.5.0
Device/Platform Info
iOS
Current Behavior
The app is crashing while launching the app with the iOS version 15 and 16 series.
Expected Behavior
It needs to work without any crashes while launching.
How to Reproduce
Add the Unity Ads SDK manually
Add the Applovin Mediation for the Unity ads manually
Run the app with the iOS 15.8.1 version
It will crash the app.
note: It not crashed in the latest iOS versions
Additional Info
I have used the latest Unity ads SDk and it mediation adapter.
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