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board.tscn
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[gd_scene load_steps=4 format=2]
[ext_resource path="res://board.gd" type="Script" id=1]
[ext_resource path="res://tilesets/tiles.tres" type="TileSet" id=2]
[sub_resource type="Animation" id=1]
resource_name = "completed"
length = 0.5
loop = false
step = 0.01
tracks/0/type = "value"
tracks/0/path = NodePath("completed_lines:modulate")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.12, 0.25, 0.38, 0.5 ),
"transitions": PoolRealArray( 1, 1, 1, 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
}
[node name="board" type="Node2D" index="0"]
script = ExtResource( 1 )
_sections_unfolded = [ "Cell" ]
__meta__ = {
"_edit_group_": true
}
board_size = Vector2( 10, 20 )
[node name="board_tiles" type="TileMap" parent="." index="0"]
mode = 0
tile_set = ExtResource( 2 )
cell_size = Vector2( 16, 16 )
cell_quadrant_size = 16
cell_custom_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
cell_half_offset = 2
cell_tile_origin = 0
cell_y_sort = false
cell_clip_uv = false
collision_use_kinematic = false
collision_friction = 1.0
collision_bounce = 0.0
collision_layer = 1
collision_mask = 1
occluder_light_mask = 1
format = 1
tile_data = PoolIntArray( 0, 7, 0, 1, 7, 0, 2, 7, 0, 3, 7, 0, 4, 7, 0, 5, 7, 0, 6, 7, 0, 7, 7, 0, 8, 7, 0, 9, 7, 0, 10, 7, 0, 11, 7, 0, 65536, 7, 0, 65547, 7, 0, 131072, 7, 0, 131083, 7, 0, 196608, 7, 0, 196619, 7, 0, 262144, 7, 0, 262155, 7, 0, 327680, 7, 0, 327691, 7, 0, 393216, 7, 0, 393227, 7, 0, 458752, 7, 0, 458763, 7, 0, 524288, 7, 0, 524299, 7, 0, 589824, 7, 0, 589835, 7, 0, 655360, 7, 0, 655371, 7, 0, 720896, 7, 0, 720907, 7, 0, 786432, 7, 0, 786443, 7, 0, 851968, 7, 0, 851979, 7, 0, 917504, 7, 0, 917515, 7, 0, 983040, 7, 0, 983051, 7, 0, 1048576, 7, 0, 1048587, 7, 0, 1114112, 7, 0, 1114123, 7, 0, 1179648, 7, 0, 1179659, 7, 0, 1245184, 7, 0, 1245195, 7, 0, 1310720, 7, 0, 1310731, 7, 0, 1376256, 7, 0, 1376257, 7, 0, 1376258, 7, 0, 1376259, 7, 0, 1376260, 7, 0, 1376261, 7, 0, 1376262, 7, 0, 1376263, 7, 0, 1376264, 7, 0, 1376265, 7, 0, 1376266, 7, 0, 1376267, 7, 0 )
_sections_unfolded = [ "Cell" ]
[node name="completed_lines" type="TileMap" parent="." index="1"]
modulate = Color( 1, 1, 1, 0 )
mode = 0
tile_set = ExtResource( 2 )
cell_size = Vector2( 16, 16 )
cell_quadrant_size = 16
cell_custom_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
cell_half_offset = 2
cell_tile_origin = 0
cell_y_sort = false
cell_clip_uv = false
collision_use_kinematic = false
collision_friction = 1.0
collision_bounce = 0.0
collision_layer = 1
collision_mask = 1
occluder_light_mask = 1
format = 1
tile_data = PoolIntArray( )
_sections_unfolded = [ "Cell", "Visibility" ]
[node name="completed_animation" type="AnimationPlayer" parent="." index="2"]
root_node = NodePath("..")
autoplay = ""
playback_process_mode = 1
playback_default_blend_time = 0.0
playback_speed = 1.0
anims/completed = SubResource( 1 )
blend_times = [ ]
[node name="falling_tiles" type="Node2D" parent="." index="3"]
[connection signal="animation_finished" from="completed_animation" to="." method="_on_completed_animation_animation_finished"]