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Players who respawn after death are invisible #50

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AKMDM opened this issue Nov 13, 2016 · 3 comments
Open

Players who respawn after death are invisible #50

AKMDM opened this issue Nov 13, 2016 · 3 comments
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@AKMDM
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AKMDM commented Nov 13, 2016

If a player dies and then respawns (can happen if telefragged by another player during spawning), they will become invisible, which is because the RenderStyle property of the player is being set to STYLE_NONE upon death.

A solution would be to reset the RenderStyle property to STYLE_NORMAL when the player respawns or do not change it at all. Going with the latter means the player's death states in DECORATE must be changed so two corpses don't show up briefly.

@AKMDM AKMDM added the bug label Nov 13, 2016
@prepper25
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prepper25 commented Nov 14, 2016

This issues usually occurs when the map does not have the total amount of spawns for each player, I'm not sure if this issue have some related with some spam messages like player not found for x player

@AKMDM
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AKMDM commented Nov 14, 2016

This happened a lot on WDI15 (Halls of Silence) because there weren't enough start points for all players. I don't know if this has been fixed in later versions of Bigpack, but any map that has too few start points can cause the invisible player bug.

@prepper25
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prepper25 commented Nov 14, 2016

Only until wdi19 (last bigpack) and wdiex have the amount of 32 spawners allowed by the game

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