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Device Model: iPhone mini running iOS 15
Xcode Version: Xcode 13
iOS Version: iOS 15
Pod Version or Repo Commit:
Issue Details:
I record the scene where I play a video ver a SCNPlane in which I remove green background of video using surface shader. This cause recorded video to have a white background instead of transparent one. Any ideas why shader result is not recorded?
The text was updated successfully, but these errors were encountered:
I've seen similar implementations of this and I recommend pre-processing the video, exporting it on device then rendering it in the AR scene instead of applying shaders and immediately displaying it in the scene.
Tried pre-processing ( replacing green with alpha=0 using CIColorCube ) and play that video but that made the video semi-transparent with screen blend mode and black backgrounded with alpha blend mode.
Issue environment:
Device Model: iPhone mini running iOS 15
Xcode Version: Xcode 13
iOS Version: iOS 15
Pod Version or Repo Commit:
Issue Details:
I record the scene where I play a video ver a SCNPlane in which I remove green background of video using surface shader. This cause recorded video to have a white background instead of transparent one. Any ideas why shader result is not recorded?
The text was updated successfully, but these errors were encountered: