Fully customized player joins or exits the message, or sends a message to the player when joining, Title, SubTitle, pops up the UI form
- Planning project:
- Fully configurable configuration file
- There are configurable variables: {name}, {line}, {online}, {max_online}......
- Custom player joins to send private chat messages
- Custom player join message
- Custom player Quit message
- Customize player screen text prompts
- Pop up UI box when player joins
- Click the button to execute the command 全部完成了!
#Currently supported tags:
#目前支持的变量:
#{name} - The name of the player.
#{name} - 玩家的名字
#{line} - Switch to the next line.
#{line} - 切换到下一行
#{online} - The number of online players currently on the server.
#{online} - 当前服务器在线玩家
#{max_online} - The maximum number of players the server can accommodate
#{max_online} - 服务器最多在线玩家
#You can also use & replace with color symbols.
#您也可以使用 & 替换颜色符号
#----------==========<<<[Title and SubTitle]>>>==========----------
#Show title when players join? (true or false)
#玩家加入时显示标题?(true 或 false)
TitleSwitch: true
#The headline on the screen when joining (Title)
#加入时屏幕上的标题内容(大标题)
Title: "&l&6 Welcome!"
#The text above the item bar when you join (SubTitle)
#加入时屏幕上的标题内容(小标题)
SubTitle: "&b This is a great server"
#----------==========<<<[Jion and Quit MSG]>>>==========----------
#Send a message when the player joins? (true or false)
#玩家加入时发送消息?(true 或 false)
MessageSwitch: true
#Private chat message sent to the player when joining (Message)
#玩家加入时发送给玩家的消息
Message: "&a Hello {name}. {line}&b Welcome to this server. {line}&e I wish you a happy time!"
#Undo the original player join prompt for the server? (true or false)
#撤销服务器自带的玩家加入提示?(true 或 false)
UndoPlayerJoinMessage: true
#Whether to prompt the message when the player joins? (true or false)
#玩家加入时发送自定义加入提示?(true 或 false)
PlayerJoinMessageSwitch: true
#Server broadcast message when the player joins (Player Join Message).
#玩家加入服务器时全服广播的内容
PlayerJoinMessage: "&l&7(&9+&7) &r&a{name} &ejoined the server.&7[&a{online}&7/&6{max_online}&7]"
#Undo the original player exit prompt for the server? (true or false)
#撤销服务器自带的玩家退出提示?(true 或 false)
UndoPlayerQuitMessage: true
#Whether to prompt the message when the player Quits? (true or false)
#玩家退出时发送自定义退出提示?(true 或 false)
PlayerQuitMessageSwitch: true
#Server broadcast message when the player Quits (Player Quit Message)
#玩家退出服务器时全服广播的内容
PlayerQuitMessage: "&l&7(&c-&7) &r&a{name} &eQuit the server.&7[&a{online}&7/&6{max_online}&7]"
#----------==========<<<[UI form Setting]>>>==========----------
#Pop up the UI form when the player joins? (true or false)
#玩家加入时发送一个UI界面?(true 或 false)
PlayerJoinUIform: true
#Title text content above the UI form
#自定义UI界面的顶部标题
UIformTitle: "&l&6 Welcome"
#Text content in the UI form
#自定义UI界面的文字内容
UIformContent: "&a Hello {name}. {line}&b Welcome to this server. {line}&e I wish you a happy time!"
#The first button of the UI form displays the text
#自定义UI界面的第一个按钮文字
UIformbutton1: "&a Confirm"
#The second button of the UI form displays the text
#自定义UI界面的第二个按钮文字
UIformbutton2: "&c Cancel"
#Click the button to execute the command? (true or false)
#点击按钮执行命令?(true 或 false)
ButtonCommand: true
#Set the command to be executed when the player presses the first button
#设置玩家按下第一个按钮时执行的命令
UIformbutton1cmd: "give {name} 297 3"
#Set the command to be executed when the player presses the second button
#设置玩家按下第二个按钮时执行的命令
UIformbutton2cmd: "give {name} 297 1"