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Could not find type "SQLite" in the current scope. #174
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Hello, @danieldantedev, What OS are you using? Are you using the normal version of Godot or the mono C# version? |
Windows 10, i'm using the normal version, i even thought that maybe my Godot was a little bit outdated and did the download again, but it wasn't, i literally open the demo project and i wasnt working just like my project, very very weird. |
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Cheers,
JG
…On Fri, 12 Apr 2024 at 06:53, danieldantedev ***@***.***> wrote:
Windows 10, i'm using the normal version, i even thought that maybe my
Godot was a little bit outdated and did the download again, but it wasn't,
i literally open the demo project and i wasnt working just like my project,
very very weird.
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@danieldantedev Turns out godot-sqlite <4.3> requires Godot 4.2.1, not 4.2, I was using 4.2 Maybe this is the issue for you as well. Although this should fix it, this is probably due to the way the AssetLib is pulling plugin versions, as it let me pull in an unsupported version into Godot. |
unfortunately i'm using 4.2.1 stable, tested with other computer and it works fine, its something to do with my pc i think.... |
I have the same issue, reinstalling made no difference. |
I had that error when exporting to android, but I disabled armeabi-v7a and x86 as mentioned here and it worked for me with Godot 4.2.2. |
Problem also exists with Godot 4.4.dev3, but not with Godot 4.4.dev2 (Win 11, i9-14900HX, RTX 4060 Laptop, godot-sqlite 4.4). Did some digging: Here is Git Diff of diff --git a/.godot/extension_list.cfg b/.godot/extension_list.cfg
deleted file mode 100644
index a90dbb9..0000000
--- a/.godot/extension_list.cfg
+++ /dev/null
@@ -1 +0,0 @@
-res://addons/godot-sqlite/gdsqlite.gdextension Of course, as expected, for Godot 4.4.dev2, |
I just ran into this issue today, and a temporary fix I found is to mark the |
Could this be related to godotengine/godot#97900? |
It will not work in linux.
When godot start and it will delete the file my plugin will recreate it. |
Having the same issue in Godot 4.3 after upgrading the plugin to the latest 4.4 release (Update to Godot 4.3, Add optional FTS5 Extension support). I also tried with Godot's recent dev build 4.4 dev4 (in the hope that mentioned I just downgraded again to v4.3 which works fine. EDIT: |
Yea running into this problem as well in Godot 4.3 dev 3 |
Environment:
Issue description:
when you put the plugin on Godot, create a node, put a script and simply put-> var db : SQLite, it says that "Could not find type "SQLite" in the current scope." i thought that i was doing something wrong, but when i open up the demo from this github, it happens the exact same, so i thought, oh i must have forgotten to click the plugin switch to "on", so i did that, and it changes nothing, i dont know what is going on, can someone help?
Steps to reproduce:
put the plugin on Godot, create a node, put a script and simply put-> var db : SQLite, or var db : SQLite = null or something else similar, you can also just open the demo with a new version of Godot4.2 (gdscript)
thanks
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