-
Notifications
You must be signed in to change notification settings - Fork 1
/
Project.yml
184 lines (174 loc) · 4.6 KB
/
Project.yml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
name: GameBundle
configs:
Debug: debug
Release: release
configFiles:
Debug: xcconfig/Project-Debug.xcconfig
Release: xcconfig/Project-Release.xcconfig
options:
indentWidth: 2
tabWidth: 2
packages:
Then:
url: https://github.com/devxoul/Then
# version: 2.7.0
revision: d41ef523faef0f911369f79c0b96815d9dbb6d7a
RxSwift:
url: https://github.com/ReactiveX/RxSwift
version: 6.5.0
ReactorKit:
url: https://github.com/ReactorKit/ReactorKit
version: 3.2.0
PinLayout:
url: https://github.com/layoutBox/PinLayout
version: 1.10.2
FlexLayout:
url: https://github.com/layoutBox/FlexLayout
version: 1.3.24
Lottie:
url: https://github.com/airbnb/lottie-ios
version: 3.3.0
Pure:
url: https://github.com/devxoul/Pure
version: 1.1.4
targets:
GameBundle:
type: application
platform: iOS
deploymentTarget: "15.2"
configFiles:
Debug: xcconfig/GameBundle-Debug.xcconfig
Release: xcconfig/GameBundle-Release.xcconfig
sources: [Targets/GameBundle]
settings:
base:
INFOPLIST_FILE: Targets/GameBundle/Resources/Info.plist
PRODUCT_BUNDLE_IDENTIFIER: Jay.LiarGamem
dependencies:
- target: LiarGame
- target: Home
- target: RandomMusic
- target: UtilKit
- package: Then
- package: RxSwift
product: RxSwift
- package: RxSwift
product: RxCocoa
- package: RxSwift
product: RxRelay
- package: ReactorKit
- package: PinLayout
- package: FlexLayout
- package: Lottie
- package: Pure
product: Pure
- framework: frameworks/YouTubeiOSPlayerHelper.xcframework
preBuildScripts:
- path: scripts/swiftformat.sh
name: Swift Format
- path: scripts/swiftlint.sh
name: Swift Lint
Home:
type: framework.static
platform: iOS
deploymentTarget: "15.2"
info:
path: Targets/Home/Resources/Info.plist
configFiles:
Debug: xcconfig/GameBundle-Debug.xcconfig
Release: xcconfig/GameBundle-Release.xcconfig
sources: [Targets/Home]
dependencies:
- target: UtilKit
- target: RandomMusic
- target: LiarGame
- package: Then
- package: RxSwift
product: RxSwift
- package: RxSwift
product: RxCocoa
- package: RxSwift
product: RxRelay
- package: ReactorKit
- package: PinLayout
- package: FlexLayout
- package: Pure
preBuildScripts:
- path: scripts/swiftformat.sh
name: Swift Format
- path: scripts/swiftlint.sh
name: Swift Lint
LiarGame:
type: framework.static
platform: iOS
deploymentTarget: "15.2"
info:
path: Targets/LiarGame/Resources/Info.plist
configFiles:
Debug: xcconfig/GameBundle-Debug.xcconfig
Release: xcconfig/GameBundle-Release.xcconfig
sources: [Targets/LiarGame]
dependencies:
- target: UtilKit
- package: Then
- package: RxSwift
product: RxSwift
- package: RxSwift
product: RxCocoa
- package: RxSwift
product: RxRelay
- package: ReactorKit
- package: PinLayout
- package: FlexLayout
- package: Pure
preBuildScripts:
- path: scripts/swiftformat.sh
name: Swift Format
- path: scripts/swiftlint.sh
name: Swift Lint
RandomMusic:
type: framework.static
platform: iOS
deploymentTarget: "15.2"
info:
path: Targets/RandomMusic/Resources/Info.plist
configFiles:
Debug: xcconfig/GameBundle-Debug.xcconfig
Release: xcconfig/GameBundle-Release.xcconfig
sources: [Targets/RandomMusic]
dependencies:
- target: UtilKit
- package: Pure
- package: Then
- package: RxSwift
product: RxSwift
- package: RxSwift
product: RxCocoa
- package: RxSwift
product: RxRelay
- package: ReactorKit
- package: PinLayout
- package: FlexLayout
- package: Lottie
- framework: frameworks/YouTubeiOSPlayerHelper.xcframework
preBuildScripts:
- path: scripts/swiftformat.sh
name: Swift Format
- path: scripts/swiftlint.sh
name: Swift Lint
UtilKit:
type: framework.static
platform: iOS
info:
path: Targets/UtilKit/Resources/Info.plist
configFiles:
Debug: xcconfig/GameBundle-Debug.xcconfig
Release: xcconfig/GameBundle-Release.xcconfig
sources: [Targets/UtilKit]
dependencies:
- package: FlexLayout
preBuildScripts:
- path: scripts/swiftformat.sh
name: Swift Format
- path: scripts/swiftlint.sh
name: Swift Lint