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制作imhex 16进制编辑器逆向数据文件视频教程 #2

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2439905184 opened this issue Sep 3, 2022 · 2 comments
Open

制作imhex 16进制编辑器逆向数据文件视频教程 #2

2439905184 opened this issue Sep 3, 2022 · 2 comments
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@2439905184
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2439905184 commented Sep 3, 2022

  1. 介绍模式编辑器
  2. 介绍模式编辑器的struct结构体
  3. 以自定义c语言构体并写入二进制文件为例子,讲解作用
  4. 使用suika2开源小说引擎的游戏存档文件,自制对应的模式结构代码,用于分析游戏资源文件,用于提取游戏素材和代码
  5. 介绍quickbms通用二进制解包引擎,使用这个编写代码无需明白C语言,脚本编程比较简单。根据模式结构语言编写解包脚本即可。
@2439905184 2439905184 self-assigned this Sep 3, 2022
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2439905184 commented Sep 3, 2022

struct Data
{
  char head[4];
  
  int data[4];
}

@2439905184
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2439905184 commented Sep 3, 2022

typedef struct tagOBMINFOHEADER 
 { 
         BYTE magic[2];//"OI" 
         BYTE imagetype; 
         BYTE bitcount; 
         WORD width; 
         WORD height; 
 } OBMINFOHEADER;

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