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dls files and sf2 files are probably the first targets for loading in instruments, to then determine how we can fit those instruments into our wave function syntax.
The text was updated successfully, but these errors were encountered:
DLS files have been parsed, we just need a structure to parse their instruments into. Idea:
type Instrument interface {
GetSample(Pitch) Audio
}
This covers the common instrument case of being a set of samples where specific samples should be used for specifc pitches. Drumkits would need to be separate.
dls
files andsf2
files are probably the first targets for loading in instruments, to then determine how we can fit those instruments into our wave function syntax.The text was updated successfully, but these errors were encountered: