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main.go
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main.go
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package main
import (
"bytes"
"encoding/json"
"errors"
"flag"
"fmt"
"io/ioutil"
"net/http"
"os"
"os/signal"
"strconv"
"strings"
"syscall"
"github.com/bwmarrin/discordgo"
"github.com/robfig/cron/v3"
)
type Usernames struct {
Usernames []Username `json:"usernames"`
}
type Username struct {
DiscordUserID string `json:"discord_user_id"`
SteamUsername string `json:"steam_username"`
}
type Payload struct {
Region string `json:"region"`
Versus string `json:"versus"`
MatchType string `json:"matchType"`
TeamSize string `json:"teamSize"`
SearchPlayer string `json:"searchPlayer"`
}
type Response struct {
Count int `json:"count"`
Items []struct {
GameID string `json:"gameId"`
UserID string `json:"userId"`
RlUserID int `json:"rlUserId"`
UserName string `json:"userName"`
AvatarURL interface{} `json:"avatarUrl"`
PlayerNumber interface{} `json:"playerNumber"`
Elo int `json:"elo"`
EloRating int `json:"eloRating"`
Rank int `json:"rank"`
Region string `json:"region"`
Wins int `json:"wins"`
WinPercent float64 `json:"winPercent"`
Losses int `json:"losses"`
WinStreak int `json:"winStreak"`
} `json:"items"`
}
func init() {
flag.StringVar(&token, "t", "", "Bot Token")
flag.StringVar(&guildID, "g", "", "Guild ID")
flag.Parse()
}
var (
token string
guildID string
)
const CONFIG_PATH string = "config/usernames.json"
func main() {
if token == "" {
fmt.Println("No token provided.")
return
}
if guildID == "" {
fmt.Println("No Guild ID provided.")
return
}
// Create a new Discord session using the provided bot token.
dg, err := discordgo.New("Bot " + token)
if err != nil {
fmt.Println("Error creating Discord session: ", err)
return
}
// Register the messageCreate func as a callback for MessageCreate events.
dg.AddHandler(messageCreate)
dg.Identify.Intents = discordgo.IntentsGuildMessages
c := cron.New()
c.AddFunc("@midnight", func() { updateELO(dg) })
// Open a websocket connection to Discord and begin listening.
err = dg.Open()
if err != nil {
fmt.Println("error opening connection,", err)
return
}
c.Start()
// Wait here until CTRL-C or other term signal is received.
fmt.Println("AOE4 ELO Bot is now running. Press CTRL-C to exit.")
sc := make(chan os.Signal, 1)
signal.Notify(sc, syscall.SIGINT, syscall.SIGTERM, os.Interrupt)
<-sc
// Cleanly close down the Cron job and Discord session.
fmt.Println("Shutting down...")
c.Stop()
dg.Close()
}
func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
if strings.HasPrefix(m.Content, "!setELOName") {
name, err := saveToJSON(s, m)
if err != nil {
s.ChannelMessageSend(m.ChannelID, "Username failed to update.")
fmt.Println("error updating username: ", err)
return
}
s.ChannelMessageSend(m.ChannelID, fmt.Sprintf("%s Username has been updated to %s.", m.Author.Mention(), name))
} else if strings.HasPrefix(m.Content, "!updateELO") {
err := updateELO(s)
if err != nil {
s.ChannelMessageSend(m.ChannelID, "ELO failed to update.")
fmt.Println("error updating elo: ", err)
return
}
s.ChannelMessageSend(m.ChannelID, "ELO updated!")
}
}
func saveToJSON(s *discordgo.Session, m *discordgo.MessageCreate) (string, error) {
s.RWMutex.Lock()
defer s.RWMutex.Unlock()
jsonFile, err := openJsonFile()
if err != nil {
return "", err
}
defer jsonFile.Close()
var usernames Usernames
jsonBytes, _ := ioutil.ReadAll(jsonFile)
json.Unmarshal(jsonBytes, &usernames)
input := strings.SplitN(m.Content, " ", 2)
if len(input) <= 1 {
return "", errors.New("invalid input for username")
}
steamUsername := input[1]
for i, username := range usernames.Usernames {
if username.DiscordUserID == m.Author.ID {
usernames.Usernames[i].SteamUsername = steamUsername
jsonUsernames, _ := json.Marshal(usernames)
os.WriteFile(CONFIG_PATH, jsonUsernames, 0644)
return usernames.Usernames[i].SteamUsername, nil
}
}
usernames.Usernames = append(
usernames.Usernames,
Username{
DiscordUserID: m.Author.ID,
SteamUsername: steamUsername,
},
)
jsonUsernames, _ := json.Marshal(usernames)
os.WriteFile(CONFIG_PATH, jsonUsernames, 0644)
return steamUsername, nil
}
func updateELO(s *discordgo.Session) (err error) {
s.RWMutex.Lock()
defer s.RWMutex.Unlock()
fmt.Println("Updating ELO...")
roles, err := s.GuildRoles(guildID)
if err != nil {
// fmt.Println("error getting roles: ", err)
return
}
members, err := s.GuildMembers(guildID, "", 100)
if err != nil {
// fmt.Println("error getting members: ", err)
return
}
for _, role := range roles { // remove existing roles
if strings.Contains(role.Name, "ELO:") {
err = s.GuildRoleDelete(guildID, role.ID)
if err != nil {
fmt.Println("error removing role: ", err)
return
}
}
}
jsonFile, err := openJsonFile()
if err != nil {
return
}
defer jsonFile.Close()
var usernames Usernames
usernameMap := make(map[string]Username, len(usernames.Usernames))
jsonBytes, _ := ioutil.ReadAll(jsonFile)
json.Unmarshal(jsonBytes, &usernames)
for _, username := range usernames.Usernames {
usernameMap[username.DiscordUserID] = username
}
for _, member := range members { // update elo of each member
username, ok := usernameMap[member.User.ID]
if !ok {
continue
}
eloMap, err := curlAPI(username.SteamUsername)
if err != nil {
return err
}
for eloType, elo := range eloMap {
role, err := s.GuildRoleCreate(guildID)
if err != nil {
return err
}
role, err = s.GuildRoleEdit(guildID, role.ID, fmt.Sprintf("%s ELO: %s", eloType, elo), 1, false, 0, false)
if err != nil {
return err
}
err = s.GuildMemberRoleAdd(guildID, member.User.ID, role.ID)
if err != nil {
return err
}
}
}
fmt.Println("ELO Updated!")
return nil
}
func curlAPI(username string) (map[string]string, error) {
respMap := make(map[string]string, 4)
for _, matchType := range []string{"1v1", "2v2", "3v3", "4v4"} {
data := Payload{
Region: "7",
Versus: "players",
MatchType: "unranked",
TeamSize: matchType,
SearchPlayer: username,
}
payloadBytes, err := json.Marshal(data)
if err != nil {
return nil, err
}
body := bytes.NewReader(payloadBytes)
req, err := http.NewRequest("POST", "https://api.ageofempires.com/api/ageiv/Leaderboard", body)
if err != nil {
return nil, err
}
req.Header.Set("Content-Type", "application/json")
resp, err := http.DefaultClient.Do(req)
if err != nil {
return nil, err
}
respBody, err := ioutil.ReadAll(resp.Body)
if err != nil {
return nil, err
}
resp.Body.Close()
if resp.StatusCode == 204 {
continue
}
var respBodyJson Response
err = json.Unmarshal(respBody, &respBodyJson)
if err != nil {
return nil, err
}
if respBodyJson.Count < 1 {
continue
}
respMap[matchType] = strconv.Itoa(respBodyJson.Items[len(respBodyJson.Items)-1].Elo)
}
return respMap, nil
}
func openJsonFile() (*os.File, error) {
jsonFile, err := os.Open(CONFIG_PATH)
if errors.Is(err, os.ErrNotExist) {
fmt.Println("Config file does not exist. Creating file usernames.json")
jsonUsernames, err := json.Marshal(Usernames{Usernames: []Username{}})
if err != nil {
return nil, errors.New(fmt.Sprint("error marshaling json: ", err))
}
os.WriteFile(CONFIG_PATH, jsonUsernames, 0644)
jsonFile, err = os.Open(CONFIG_PATH)
if err != nil {
return nil, errors.New(fmt.Sprint("error opening jsonfile: ", err))
}
} else if err != nil {
return nil, errors.New(fmt.Sprint("error opening jsonfile: ", err))
}
return jsonFile, nil
}